TABLE 2.
Common themes found in the analysis of the semi-structured interviews (n = 11). The colored bar plot indicates the proportion of participants who mentioned that theme in their interviews.
Theme | # of participants |
Positive emotions |
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Negative emotions |
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Alterations in sense of self |
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Feelings of joy/pleasure |
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Feelings of calmness/peace |
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Tiredness / Sleepiness |
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No novel insights |
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Thought-provoking |
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Changes in perspective |
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Loss of VR presence |
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Comparison to games/movies |
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Ambiguous tension |
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Somatic effects |
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Ineffability |
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Alterations in embodied sense of self |
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Sadness |
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Fear |
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Cybersickness / Nausea |
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Emotional tension |
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Feeling of insight |
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Intellectual insight / Understanding |
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Alterations in narrative sense of self |
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Technical issues |
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Boredom |
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Physical tension |
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