Table 3.
IGD score and sociodemographic characteristics.
Variable | Category | N % | Mean + SD | p-value |
---|---|---|---|---|
Gender | Male | 2043 (97.2) | 18.00 ± 4.86 | 0.434 |
Female | 59 (2.8) | 17.49 ± 5.43 | ||
Marital status | Single | 1851 (88.1) | 18.03 ± 4.83 | 0.616 |
Engaged | 169 (8.0) | 17.58 ± 4.79 | ||
Married | 74 (3.5) | 17.61 ± 5.37 | ||
Divorced | 8 (0.4) | 17.88 ± 8.72 | ||
Education status | University education or after university | 1,183 (56.3) | 17.98 ± 4.93 | 0.371 |
Secondary certificate or technical education | 579 (27.5) | 17.99 ± 4.83 | ||
Middle school | 321 (15.3) | 17.98 ± 4.66 | ||
Other | 15 (0.7) | 19.27 ± 4.85 | ||
Uneducated | 2 (0.1) | 18.00 ± 9.00 | ||
Elementary school | 1 (0.0) | 11.00 ± 0.00 | ||
Drug history | Not at all | 1889 (89.9) | 17.97 ± 4.87 | 0.447 |
I was taking in the past and I no longer use it now | 84 (4.0) | 17.89 ± 4.75 | ||
other | 80 (3.8) | 18.21 ± 4.82 | ||
I am taking now, but not abundant | 38 (1.8) | 18.76 ± 4.69 | ||
I am currently using drugs | 9 (0.4) | 15.00 ± 6.13 | ||
I am trying to take off now or under a rehabilitation program | 2 (0.1) | 19.50 ± 1.50 | ||
Smoking status | No | 1723 (82.0) | 18.00 ± 4.87 | 0.099 |
Yes | 245 (11.7) | 17.49 ± 5.03 | ||
Past smoker | 134 (6.4) | 18.59 ± 4.59 | ||
Starting gaming age | Between 7 and 12 years | 984 (46.8) | 18.06 ± 4.88 | 0.238 |
Before the age of six | 721 (34.3) | 17.76 ± 4.74 | ||
Between 13 and 17 years | 276 (13.1) | 18.41 ± 4.76 | ||
I do not remember well | 62 (2.9) | 18.19 ± 5.19 | ||
Between 18 years 30 years | 59 (2.8) | 17.20 ± 6.11 | ||
Playing hours per day | From three to five hours | 950 (45.2) | 18.02 ± 4.60 | <0.001 |
Two hours | 449 (21.4) | 17.15 ± 4.58 | ||
From five to ten hours | 445 (21.2) | 19.59 ± 5.15 | ||
hour | 111 (5.3) | 16.07 ± 4.42 | ||
More than ten hours | 106 (5.0) | 17.64 ± 5.52 | ||
half an hour | 41 (2.0) | 14.71 ± 4.57 | ||
Covid-19 impact on gaming attitude | Significantly increased | 740 (35.2) | 18.56 ± 5.01 | <0.001 |
Slightly increased | 710 (33.8) | 18.00 ± 4.70 | ||
It remained as it was before the epidemic | 563 (26.8) | 17.23 ± 4.87 | ||
Slightly decreased | 89 (4.2) | 17.74 ± 4.38 | ||
Isolation increased dependence on gaming | Entirely Agree | 869 (41.3) | 18.92 ± 4.88 | <0.001 |
Rather Agree | 678 (32.3) | 17.74 ± 4.60 | ||
Rather Disagree | 236 (11.2) | 16.31 ± 4.61 | ||
I do not know | 222 (10.6) | 18.03 ± 4.80 | ||
Entirely Disagree | 97 (4.6) | 15.15 ± 5.07 | ||
Gaming as a source of entertainment during pandemic | Entirely Agree | 1,564 (74.4) | 18.02 ± 4.75 | 0.152 |
Rather Agree | 428 (20.4) | 17.73 ± 5.13 | ||
I do not know | 64 (3.0) | 19.17 ± 5.36 | ||
Rather Disagree | 33 (1.6) | 17.94 ± 5.33 | ||
Entirely Disagree | 13 (0.6) | 16.23 ± 5.65 | ||
Country | Egypt | 1,609 (76.5) | 18.25 ± 4.88 | 0.003 |
Syria | 145 (6.9) | 17.77 ± 4.54 | ||
Palestine | 64 (3.0) | 17.59 ± 5.05 | ||
Jordan | 57 (2.7) | 16.40 ± 4.10 | ||
Tunisia | 42 (2.0) | 17.00 ± 4.86 | ||
Iraq | 41 (2.0) | 17.80 ± 4.10 | ||
Morocco | 31 (1.5) | 16.94 ± 4.85 | ||
Algeria | 26 (1.2) | 16.00 ± 4.51 | ||
Sudan | 25 (1.2) | 16.08 ± 6.46 | ||
Libya | 21 (1.0) | 17.10 ± 4.93 | ||
Lebanon | 20 (1.0) | 16.25 ± 4.87 | ||
Other | 21 (0.9) | 15.2 ± 3.77 | ||
Following streamers | Missing | 806 (38.3) | 17.84 ± 4.82 | <0.001 |
Yes, a little | 737 (35.1) | 18.17 ± 4.84 | ||
Yes, a lot | 346 (16.5) | 18.61 ± 4.88 | ||
not at all | 213 (10.1) | 16.86 ± 4.93 |