| Listing 1. Defining the rendering queue. |
| 1 Shader "Occlusion" |
| 2 { |
| 3 SubShader |
| 4 { |
| 5 Tags { "Queue"="Geometry-1" } |
| 6 ZWrite On |
| 7 ZTest LEqual |
| 8 ColorMask 0 |
| Listing 1. Defining the rendering queue. |
| 1 Shader "Occlusion" |
| 2 { |
| 3 SubShader |
| 4 { |
| 5 Tags { "Queue"="Geometry-1" } |
| 6 ZWrite On |
| 7 ZTest LEqual |
| 8 ColorMask 0 |