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. 2023 May 9;11:1145892. doi: 10.3389/fpubh.2023.1145892

Table 4.

Results for usability and blended learning acceptance in the blended learning group after the intervention.

BLG (n = 48)
Mean ±SD Median (IQR)
System usability score (1–5 points)
I think that I would like to use this platform frequently 4.0 ± 0.8 4.0 (3.0–5.0)
I found the platform unnecessarily complex 1.9 ± 0.8 2.0 (1.0–2.0)
I thought the platform was easy to use 4.2 ± 0.9 4.0 (4.0–5.0)
I think that I would need the support of a technical person to be able to use this platform 1.6 ± 1.0 1.0 (1.0–2.0)
I found the various functions in this platform were well-integrated 4.0 ± 0.8 4.0 (4.0–4.0)
I thought there was too much inconsistency in this platform 2.2 ± 1.0 2.0 (2.0–3.0)
I would imagine that most people would learn to use this platform very quickly 4.2 ± 0.8 4.0 (4.0–5.0)
I found the platform very cumbersome to use 1.7 ± 0.8 2.0 (1.0–2.0)
I felt very confident using the platform 3.7 ± 1.0 4.0 (3.0–4.0)
I needed to learn a lot of things before I could get going with this platform 1.8 ± 0.9 2.0 (1.0–2.0)
Total score (max 100 points) 76.9 ± 15.2 77.5 (67.5–87.5)
BL acceptance (1–7 points)
Perceived easiness of use 6.5 ± 0.8 7.0 (6.0–7.0)
Perceived usefulness 6.2 ± 0.9 6.0 (6.0–7.0)
Behavioral intention to use 5.7 ± 1.2 6.0 (5.0–7.0)
Attitude toward use 5.8 ± 1.2 6.0 (5.0–7.0)

Data shown as mean ± standard deviation and median (interquartile range). BLG, blended learning group.