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. 2023 Mar 24;12(1):1–8. doi: 10.1556/2006.2023.00012

Table 1.

Safer esports related issues and suggestions for possible responses

Issues Suggestions
Physical health
  • Providing reliable information, education and counselling on the possible negative consequences of extended play on players' bodies and lifestyle, the importance of a balanced diet, excercise and sleep.

  • Providing information about the risks of using stimulants.

  • Adapting drug prevention methods to the context of esports.

Mental health
  • Providing evidence-based information on specific risk factors, symptoms and treatment option of addiction for esport players and making information on help available within games and during events.

  • Developing measures for the early detection of problematic or addictive use patterns, and measures of intervention, for example by adapting relevant player protection practices of the gambling industry.

  • Preparing minors to navigate age-inappropriate and otherwise potentially harmful content to minimize the adverse effects of videogame playing on their development.

  • Initiating open conversation to raise awareness and decrease stigmatization related to excessive video gaming.

Gambling elements
  • Providing reliable information about the nature and risks of gambling-like elements embedded in video games.

  • Initiating regulation of lootboxes and skin gambling, such as imposing age restrictions, and requiring gambling operator licence, and implementing harm minimization and consumer protection measures.

  • Limiting the number of gambling commercials and team sponsorship displays during tournaments.

  • Providing further information, preventive measures, treatment and help for those with gambling problems.

Career-path in esports
  • Making information available regarding possible benefits, dangers and negative consequences of pursuing an esports career.

  • Preparing schools and educators to supporting under-age players in succeeding in their studies while pursuing a career in esports

Women in esports
  • Encouraging the participation of women in esports by building a support system that takes into consideration the unique challenges they face, such as the potential of encountering negative or toxic behavior.

Support of professional esports players
  • Providing psychological and medical help for esports players.

  • Involving sport psychologists to help with processing failure and success, stress-management and burnout prevention.

  • Committing to ethical gaming by education of players, and initiating open conversation on the ethical aspects, such as cheating and using other illicit methods during gaming.

Implementation
  • Working cooperatively and collaboratively with stakeholders (policymakers, gaming regulators, gaming industry, national and international esports organizations, healthcare and treatment providers, educational institutes, researchers, and the parents/guardians of minors).

  • Clarifying roles, responsibilities and tasks of stakeholders.

  • Tasking at least partially the esports industry with the responsibility to protect consumers, and providing support to health services, education, prevention and related research.

  • Using part of the industry profits for preventive measures.

  • Supporting collaboration with researchers to develop evidence-based problem detection and intervention systems and policies.

  • Conducting further esports-related research to understand protective and risk factors and consequences of gaming-related problems and to support the production of effective harm prevention and intervention.