Table 5.
Repeated-measures ANOVA for changes in response to internet game education from baseline to follow-up (participants exhibiting problematic gameplay)
Baseline | Follow-up | Statistics | |||
---|---|---|---|---|---|
Internet use pattern | |||||
YIAS (N=55) | 54.9±9.7 | 44.4±9.4 | t=6.24, p<0.01* | ||
Coding (N=25) | 54.6±9.5 | 46.4±9.9 | t=3.39, p<0.01* | ||
Literacy (N=30) | 55.2±10.0 | 42.8±8.8 | t=2.44, p=0.02 | ||
Int. use time (N=55)† | 3.0±1.0 | 2.9±1.0 | t=0.86, p=0.39 | ||
Coding (N=25) | 3.0±1.1 | 2.6±1.0 | t=2.31, p=0.09 | ||
Literacy (N=30) | 2.9±1.0 | 3.1±1.0 | t=-1.38, p=0.17 | ||
IGLS-Pos (N=55) | 30.8±6.0 | 33.0±6.8 | t=-2.45, p=0.02 | ||
Coding (N=25) | 30.7±6.6 | 33.1±7.4 | t=-2.03, p=0.05 | ||
Literacy (N=30) | 30.8±5.5 | 32.8±6.4 | t=-1.38, p=0.17 | ||
IGLS-Neg (N=55) | 28.3±6.1 | 24.7±6.2 | t=3.59, p=0.01 | ||
Coding (N=25) | 26.6±6.0 | 23.3±5.6 | t=2.73, p=0.01 | ||
Literacy (N=30) | 29.7±5.9 | 25.9±6.6 | t=2.47, p=0.02 | ||
Psychological variables | |||||
KSPIN (N=55) | 26.5±10.4 | 20.5±12.9 | t=3.97, p<0.01* | ||
Coding (N=25) | 25.7±9.9 | 18.0±13.1 | t=2.99, p<0.01* | ||
Literacy (N=30) | 27.1±10.9 | 22.5±12.6 | t=2.61, p=0.01 | ||
PHQ-9 (N=55) | 13.9±12.4 | 10.5±7.7 | t=2.98, p<0.01* | ||
Coding (N=25) | 14.9±6.4 | 12.4±4.7 | t=2.57, p=0.01 | ||
Literacy (N=30) | 13.2±5.4 | 11.5±4.1 | t=1.74, p=0.09 | ||
K-ARS (N=55) | 13.7±12.4 | 10.5±7.7 | t=2.15, p=0.04 | ||
Coding (N=25) | 17.2±13.3 | 13.2±7.2 | t=1.64, p=0.12 | ||
Literacy (N=30) | 10.7±10.9 | 8.3±7.5 | t=1.37, p=0.18 | ||
Self-esteem (N=55)‡ | 25.4±6.9 | 26.4±8.6 | t=-0.69, p=0.49 | ||
Coding (N=25) | 25.5±8.1 | 29.4±6.2 | t=-3.63, p<0.01 | ||
Literacy (N=30) | 25.5±5.0 | 24.1±9.5 | t=0.33, p=0.85 |
Values are presented as mean±standard deviation.
statistically significant;
F=4.73, p=0.03;
F=4.48, p=0.03.
ANOVA, analysis of variance; YIAS, Young’s Internet Addiction Scale; Int. use time, internet use time (h) per day; IGLS-Pos, Internet Game Literacy Scalepositive; IGLS-Neg, Internet Game Literacy Scale-negative; KSPIN, Korean-Social Phobia Inventory; PHQ-9, Patient Health Questionnaire-9; K-ARS, Korean Attention Deficit Hyperactivity Disorder Scale