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. 2023 Apr 7;243(2):319–333. doi: 10.1111/joa.13872

TABLE 1.

Metashape processes, parameters, settings and rationales.

Process Parameter Setting Rationale (if applicable)
Align photos Accuracy Highest Prevents downscaling of images for feature point selection
Generic Preselection On Default. Reduction of computation time for feature matching as initial feature mapping performed on down‐sampled images
Reference Preselection Estimated Default. Reduction of computation time for photo alignment, uses estimated exterior orientation parameters
Key Point Limit 40,000 Recommended by Metashape
Tie Point Limit 4000 Recommended by Metashape
Exclude Stationary Tie Points On Supresses lens artefacts
Guided image matching Off Default
Adaptive camera model fitting Off Default
Build dense cloud
Quality Ultra high Prevents downscaling of original images
Depth filtering Aggressive Reduces excessive noise and artefacts in the dense cloud
Reuse depths maps On Reduces computation time for subsequent runs
Calculate point colors On Required for colour rendering of models
Calculate point confidence Off Parameter can be used for dense cloud filtering but this is not applied as filtering is done during the Build Mesh process
Build mesh Source Data Depth Maps Less resource intensive than generating from dense cloud.
Surface type Arbitrary (3D) Biological specimens are non‐planar
Quality Ultra high Prevents downscaling during meshing. Uses original captured photographic information
Face count High Creates mesh with the highest possible faces, allows more detail in the representation of complex surfaces
Interpolation Enabled Default, automatically fills holes in model
Depth filtering Aggressive Setting reduced wet specimen artefacts during empirical testing
Calculate vertex colors On Required for colour rending of models
Reuse depth maps On Reduces computation time for subsequent runs
Build texture Texture Type Diffuse Map Default. Applies photographic texture map rather than geometric normal map or occlusion map
Source data Images Using original captured colour information
Mapping mode Keep uv Default. Reduces computation time for subsequent runs
Blending mode Mosaic Default
Texture size/count 16,384 × 1 Creates textures at 16 K resolution. Down‐sampling can be completed later if required.
Enable hole filling On Creates a smooth surface impression
Enable ghosting filter On Creates a smooth surface impression
Transfer texture Off Default
Decimate texture Face count 500,000 Increases computer performance when viewing models