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. 2023 Jun 20;35(8):1595–1608. doi: 10.1007/s40520-023-02459-y

Table 3.

Study characteristics

Authors/year/country Study design Participants Measures Intervention(s) Control Results

Babadi and Daneshmandi 2021

Iran [37]

RCT

EG1 (n = 12) mean age 66.5

EG2 (n = 12) mean age 67.5

CG (n = 12) mean age 66.75

TUG

EG1: Xbox Kinect sports

EG2: Progressive conventional balance training

3 × 1 h/week for 9 weeks

Usual care

TUG:

EG1: Improved

EG2: Improved

CG: No change

EG1/EG2: p = 1.000

EG1/CG: p = 0.014

EG2/CG: p = 0.038

Cicek et al. 2020

Turkey [32]

Quasi-experimental study

EG1 (n = 16) mean age 72.3

EG2 (n = 14) mean age 75.1

CG (n = 14) mean age 73.9

TUG

HRSD

WHOQLQ

EG1: Nintendo Wii Fit Plus

EG2: Individual training program (10 min of cycling and 20 min of walking on a treadmill)

2 × 30 min/week for 8 weeks

Usual care

TUG:

EG1: Improved

EG2: No change

CG: No change

EG1/EG2: p = 0.007

EG1/CG: p = 0.001

EG2/CG: p = 0.578

HRSD:

EG1: Improved

EG2: Improved

CG: No change

p = 0.038

WHOQOL-BREF

EG1: No change

EG2: No change

CG: No change

p = 0.939

Delbroek et al. 2017

Belgium [28]

RCT

EG (n = 8) mean age 86.9

CG (n = 9) mean age 87.5

iTUG

BioRescue + usual care

2 × 18–30/week for 6 weeks

Usual care

iTUG:

EG: Improved

CG: No change

Fakhro et al. 2020

Lebanon [34]

RCT

Overall mean age 72.2 years

EG (n = 30)

CG (n = 30)

TUG

Nintendo Wii fit

3 × 40 min/week for 8 weeks

Usual care

TUG:

EG: Improved

CG: Got worse

EG/CG: p < 0.001

Janssen et al. 2013

Netherlands [30]

Quasi-experimental study

EG1 (n = 8) median age 84.5

EG2 (n = 8) median age 81.5

CG (n = 13) median age 80.0

LAPAQ

EG1: Experienced Nintendo Wii Fit Plus players

EG2: Novice Nintendo Wii Fit Plus players

2 × 1 h (10–15 min per participant)/week for 12 weeks

Usual care

LAPAQ:

EG1: Improved

EG2: Improved

CG: Improved

EG1/EG2: Not significant

EG1/CG: p = 0.014

EG2/CG: p = 0.005

Jung et al. 2009

Singapore [36]

Quasi-experimental study

EG (n = 30)

CG (n = 15)

UCLA Loneliness Scale

PAQ

EG1: Nintendo Wii sports and cooking mama

EG2: traditional games such as memory games, Jenga, and UNO

3× 1.5 h (15 min per participant)/week for 6 weeks

UCLA:

EG1: Improved

EG2: Got worse

p < 0.01

PAQ:

EG1: Improved

EG2: Got worse

p < 0.01

Keogh et al. 2014

Australia [42]

Quasi-experimental study

EG (n = 13) mean age 81

CG (n = 13) mean age 85

WHOQOL-BREF

RAPA

Nintendo Wii Sports

Average playtime 30 min/week for 8 weeks

Usual care

WHOQOL-BREF:

EG: No change

CG: No change

p = 0.483

RAPA:

EG: Improved

CG: Got worse

p = 0.009

Mugueta-Aguinaga & Garcia-Zapirain 2017

Spain [31]

RCT

EG (n = 20) mean age 85

CG (n = 19) mean age 83

SPPB

FRED game

3 × 20 min/week for 3 weeks

Usual care

SPPB:

EG: Improved

CG: Got worse

Padala et al. 2012

USA [38]

Quasi-experimental study

EG (n = 11) mean age 79.3

CG (n = 11) mean age 81.6

TUG

EG1: Nintendo Wii Fit

EG2: Walking exercise (indoors)

5 × 30 min/week for 8 weeks

TUG:

EG1: No change

EG2: No change

p = 0.52

Ramnath et al. 2021

South Africa [41]

Quasi-experimental study

EG (n = 23) mean age 70.8

CG (n = 22) mean age 74.14

TUG

EG1: Xbox-360 Kinect Sports

2 × 1 h (30 min playtime)/week for 12 weeks

EG2: Low-intensity conventional multimodal exercise

2 × 1 h/week for 12 weeks

TUG:

EG1: Improved

EG2: No change

p < 0.001

Rica et al. 2020

Brazil [40]

Quasi-experimental study Aged women (n = 50) over 60 years old

BDI

WHOQOL-BREF

EG1: Xbox-360 Kinect Sports

EG2: Board games + normal daily activities

3 × 1 h/week for 12 weeks

BDI:

EG1: Improved

EG2: Got worse

p < 0.001

WHOQOL-BREF:

EG1: Improved

EG2: No change

p < 0.05

Soares et al. 2016

Brazil [39]

Quasi-experimental study

EG (n = 11) mean age 83

CG (n = 8) mean age 80

TUG

SIRTET

2× 15–25 min/week for 12 weeks

Usual care

TUG:

EG: Improved

CG: No change

Stanmore et al. 2019

UK [33]

RCT

EG (n = 56) mean age 77.9

CG (n = 50) mean age 77.8

TUG

GDS

PASE

Exergame (MIRA-system) + standard care

3 × /week for 12 weeks

Usual care (community fall prevention and exercise advice by physiotherapists)

TUG:

EG: No change

CG: No change

GDS:

EG: No change

CG: No change

p = 0.34

PASE:

EG: No change

CG: No change

p = 0.91

Swinnen et al. 2021

Belgium [29]

RCT

EG (n = 23) mean age 84.7

CG (n = 22) mean age 85.3

SPPB

CSDD

EG1: Dividat Senso + Usual care (pharmacotherapy and physiotherapy)

EG2: Watching and listening to favorite music videos + Usual care (pharmacotherapy and physiotherapy)

3 × 15 min/week for 8 weeks

SPPB:

EG: Improved

CG: Got worse

p < 0.001

CSDD:

EG1: Improved

EG2: Got worse

p < 0.001

Chen et al. 2012

Taiwan [35]

Quasi-experimental study

EG (n = 22) mean age 78.55

CG (n = 39) mean age 79.52

quasi-HRQOL questionnaire

Xbox-360 Kinect

3 × 30 min/week for 4 weeks

Usual care

Quasi-HRQOL:

EG: Improved

CG: No change

p < 0.01

RCT  randomized-controlled trial, EG experimental group, CG control group.

Abbreviations of measures are explained in section “Outcome measures