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. 2023 Jun 30;7:e44926. doi: 10.2196/44926

Table 2.

Interactivities observed in behavioral health apps (N=34).


Human-human: peer Human-human: provider Human–artificial intelligence Human-algorithm Human-data Smartphone features Total interactive features per appa
365 Gratitude Journal, n 1 0 0 1 1 0 3
7 Cups, n 1 1 1 0 1 0 4
BoosterBuddy, n 0 0 1 1 1 0 3
BrainHQ, n 0 0 0 1 1 1 3
Calm, n 0 0 0 0 1 1 2
CBT-i Coach, n 0 0 0 0 1 0 1
CogniFit, n 0 0 0 1 1 0 2
Connections/CHESS Health, n 1 1 0 1 1 1 5
The Daybreak app (Hello Sunday Morning), n 1 1 0 1 1 0 4
Fabulous: Motivate Me! Meditate, Relax, Sleep, n 1 0 0 0 1 0 2
Fit Brains Trainer, n 0 0 0 1 1 0 2
Habitica: Gamify Your Tasks, n 0 0 0 1 1 0 2
Headspace: Mindful Meditation, n 1 0 0 0 1 1 3
iMoodJournal-Mood Diary, n 0 0 0 0 1 0 1
Insight Timer – Meditation, n 0 0 0 0 1 1 2
Liberate: My OCD Fighter, n 0 1 0 0 1 0 2
Lumosity: Brain Training, n 0 0 0 1 1 0 2
MoodKit, n 0 0 0 0 1 0 1
Muse: EEG Meditation & Sleep, n 0 0 1 0 1 1 3
MyLife Meditation, n 0 0 0 1 1 0 2
My QuitBuddy, n 1 0 0 0 1 0 2
Peak – Brain Training, n 0 0 0 1 1 0 2
PTSD Coach, n 0 1 0 0 1 0 2
Recovery Record (RR: Eating Disorder Management; Nourishly-Nutrition & Diet), n 1 1 0 1 1 0 4
Rise Up + Recover, n 0 0 0 0 1 1 2
Sanvello: Anxiety & Depression, n 1 1 0 1 1 1 5
Serenita—Stress & Anxiety, n 0 0 0 1 1 1 3
Stay Quit Coach, n 0 0 0 1 1 0 2
Step Away: Alcohol Help, n 0 0 1 0 1 0 2
SuperBetter, n 1 1 1 0 1 0 4
VetChange, n 0 0 0 0 1 0 1
Virtual Hope Box, n 0 1 0 0 1 1 3
Woebot: Your Self-Care Expert, n 0 0 1 0 1 0 2
Wysa: Mental Health Support, n 0 1 1 0 1 0 3
Total interactive features observed, n (%) 10 (29.4) 10 (29.4) 7 (20.5) 15 (44.2) 34 (100) 10 (29.4) N/Ab

aThe mean number of interactive features per app was 2.53 (SD 1.05).

bN/A: not applicable.