| Listing 3. Pseudocode for consent for uploaded documents. |
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// Define the structure for a participant
struct Participant { bool registered; bool approved; } // Contract state enum ContractState { Created, WaitForApproversSignature, Reverted } # Define contract states class ContractState: WaitingForApproversSignature = "WaitingForApproversSignature" SignatureProvided = "SignatureProvided" SignatureDenied = "SignatureDenied" # Define participant states class ParticipantState: ReadyToSubmit = "ReadyToSubmit" ApprovalProvided = "ApprovalProvided" ApprovalNotProvided = "ApprovalNotProvided" # Define approver states class ApproversState: WaitingToSign = "WaitingToSign" ApprovalSuccess = "ApprovalSuccess" ApprovalFailed = "ApprovalFailed" def validateParticipant(participantAddress, documentHash, IPFSHash): contractState = ContractState.WaitingForApproversSignature participantState = ParticipantState.ReadyToSubmit approversState = ApproversState.WaitingToSign if participantAddress in RegisteredParticipantSet: restrictAccessToParticipant(participantAddress) if documentHash == IPFSHash: contractState = ContractState.SignatureProvided participantState = ParticipantState.ApprovalProvided approversState = ApproversState.ApprovalSuccess createValidationMessage("Request ID granted") else: contractState = ContractState.SignatureDenied participantState = ParticipantState.ApprovalNotProvided approversState = ApproversState.ApprovalFailed createValidationMessage("Document version approval failed") else: revertContractState("Participant is not registered") def restrictAccessToParticipant(participantAddress): # Restrict access to only the specified participant pass def createValidationMessage(message): # Create a validation message with the given content pass def revertContractState(error): # Revert contract state and show error message pass |