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. 2022 Apr 28;53(10):4373–4384. doi: 10.1017/S0033291722001167

Table 1.

Satisfaction with gameChange VR therapy

How would you rate the quality of the virtual reality therapy you have received? n (%)
Excellent Good Fair Poor
77 (64.2%) 40 (33.3%) 3 (2.5%) 0
To what extent has virtual reality therapy helped you feel more confident when outside in everyday situations? n (%)
Yes, it helped a great deal Yes, it helped a bit No, it didn't really help No, it seemed to make things worse
61 (50.8%) 53 (44.2%) 5 (4.2%) 1 (0.8%)
What did you think of the number of virtual reality therapy sessions that you received? n (%)
Too many sessions Just the right number of sessions Too few sessions
1 (0.8%) 94 (78.3%) 25 (20.8%)
Was the member of staff supporting you with the VR therapy helpful? n (%)
Yes, they were very helpful Yes, they were somewhat helpful No, they didn't really help No, they were very unhelpful
118 (98.3%) 2 (1.7%) 0 0
How likely are you to recommend virtual reality therapy to friends and family if they needed similar care or treatment? n (%)
Extremely likely Likely Neither likely or unlikely Unlikely Extremely unlikely
63 (52.5%) 46 (38.3%) 10 (8.3%) 1 (0.8%) 0
In an overall, general sense, how satisfied are you with the virtual reality therapy you have received? n (%)
Very satisfied Mostly satisfied Indifferent or mildly dissatisfied Quite dissatisfied
79 (65.8%) 37 (30.8%) 3 (2.5%) 1 (0.8%)