Table 2.
Endorsement of Oxford-VR side effects checklist (O-VRES) items (ranked by frequency)
| Negative items | No (n) | Yes (n) |
|---|---|---|
| I couldn't concentrate on my session because I was constantly thinking about what else might be happening in the room. | 103 | 17 |
| 85.8% | 14.2% | |
| Using the headset gave me a lasting headache. | 111 | 10 |
| 91.7% | 8.3% | |
| The headset made me feel trapped/claustrophobic and I had a panic attack. | 112 | 9 |
| 92.6% | 7.4% | |
| I couldn't fully engage in the session because I was constantly thinking about crashing into something. | 113 | 8 |
| 93.4% | 6.6% | |
| Using the headset strained my eyes so I couldn't see properly. | 113 | 8 |
| 93.4% | 6.6% | |
| In the days after using VR, I couldn't tell the difference between the computer VR world and the real world. | 115 | 6 |
| 95.0% | 5.0% | |
| As a result of using VR, I was really confused about what was real and what was not real. | 115 | 6 |
| 95.0% | 5.0% | |
| After my session, I was really concerned that the headset had messed with my thoughts. | 115 | 6 |
| 95.0% | 5.0% | |
| Wearing the headset made my voices worse for the rest of the day. (not applicable for 20 patients) | 96 | 5 |
| 95.0% | 5.0% | |
| While using VR, I felt so sick that I had to stop. | 115 | 5 |
| 95.8% | 4.2% | |
| The people in VR were so creepy that I did not want to continue with the therapy. | 115 | 5 |
| 95.8% | 4.2% | |
| Going into the VR environments made me even more worried about other people. | 115 | 5 |
| 95.8% | 4.2% | |
| Wearing the headset caused me pain and discomfort for quite some time after the session had finished. | 116 | 5 |
| 95.9% | 4.1% | |
| After using VR, the everyday world felt very unreal. | 116 | 5 |
| 95.9% | 4.1% | |
| After using VR, I felt very disconnected from the real world. | 116 | 5 |
| 95.9% | 4.1% | |
| After wearing the headset, I felt so unsteady that I had difficulties walking. | 118 | 3 |
| 97.5% | 2.5% | |
| After my session, I got worried and fearful about what the headset had done to me. | 118 | 3 |
| 97.5% | 2.5% | |
| For hours after using VR, I felt sick/unwell. | 118 | 3 |
| 97.5% | 2.5% | |
| While I was wearing the headset, I walked into something and injured myself. | 119 | 2 |
| 98.3% | 1.7% | |
| Wearing the headset left me with worrying/distressing marks on my face for quite some time. | 119 | 2 |
| 98.3% | 1.7% | |
| The virtual coach was very unhelpful and put me off the therapy. | 119 | 2 |
| 98.3% | 1.7% | |
| I couldn't concentrate on my session because I was constantly thinking about what the headset might be doing to me. | 119 | 1 |
| 99.2% | 0.8% | |
| Going into the VR environments made me have panic attacks. | 120 | 1 |
| 99.2% | 0.8% | |
| The therapy got too hard, too quickly, and I felt defeated. | 120 | 1 |
| 99.2% | 0.8% | |
| While I was wearing the headset, I fell and injured myself. | 121 | 0 |
| 100% | 0% | |
| VR made me throw up. | 121 | 0 |
| 100% | 0% | |
| After using VR, I began to see disturbing things that other people couldn't see. | 121 | 0 |
| 100% | 0% | |
| Positive items | ||
| I felt proud of myself for being able to use the VR. | 22 | 99 |
| 18.2% | 81.8% | |
| Receiving this new and high-tech therapy made me feel valued. | 24 | 97 |
| 19.8% | 80.2% | |
| Using the VR equipment made me feel optimistic. | 25 | 96 |
| 20.7% | 79.3% | |
| The headset felt comfortable | 26 | 95 |
| 21.5% | 78.5% | |
| Using the VR equipment made me feel excited. | 45 | 76 |
| 37.2% | 62.8% | |
| Using the VR equipment made me feel really special. | 80 | 40 |
| 66.7% | 33.3% | |