(
a, b) Stimuli demonstrating example object orientations used to study the two IT neurons. The orientation discovered in the genetic algorithm experiments is arbitrarily labeled 0°. The two monkey tilt conditions are diagrammed at left. (
c, d) Responses of a gravitationally tuned IT neuron studied with the stimuli shown in (
a), as a function of object orientation on the screen and thus with respect to gravity, across a 100° orientation range, while the monkey was tilted –25° (
c) and 25° (
d). Response values are averaged across the 750ms presentation time and across 5 repetitions and smoothed with a boxcar kernel of width 50° (3 orientation values). For this neuron, object orientation tuning remained consistent in screen/gravity space across the two tilt conditions. Other details as in
Figure 1. (
e, f) The same data plotted against orientation on the retina, corrected for 6° counter-rolling of the eyes in each tilt condition. Due to the shift produced by ocular counter-rolling, these comparison values were interpolated between tested screen orientations using a Catmull-Rom spline. Since orientation tuning was consistent in gravitational space, the tuning functions are shifted right or left by about 20° each. (
g, h) Responses of a retinally-tuned IT neuron studied with the stimuli shown in (
b), as a function of object orientation on the screen and thus with respect to gravity, across a 100° orientation range, while the monkey was tilted –25° (
c) and 25° (
d). In this case, the tuning peak was shifted about 40°, in the direction expected for orientation tuning in retinal space. (
i,j) The same data plotted against orientation on the retina, corrected for 6° counter-rolling of the eyes in each tilt condition. The correspondence between curves in (
i) and (
j), with peaks at near 0°, is consistent with orientation tuning in retinal space.