Table 2.
Survey subscale median values and confidence intervals for all four virtual reality racing games
| Subscale | VRXR [Median (IQR)] | DVR [Median (IQR)] | VRTR [Median (IQR)] | VRWBR [Median (IQR)] | Friedman’s ANOVA p-value |
|---|---|---|---|---|---|
| Replicates gaze stabilization exercises | 3.00 (2.00) | 4.00 (2.00) | 3.50 (2.00) | 4.00 (1.00) | 0.013* |
| Replicates habituation exercises | 4.00 (0.00) | 4.00 (1.00) | 4.00 (1.00) | 4.00 (0.00) | < 0.001* |
| Effective adjunctive therapy | 4.00 (1.00) | 4.00 (1.00) | 4.00 (0.25) | 4.00 (1.00) | 0.045* |
| Replicates exercises prescribed by PT | 3.00 (2.00) | 3.00 (2.00) | 3.00 (2.00) | 4.00 (2.00) | < 0.001* |
| Would recommend to patient | 3.00 (1.00) | 3.00 (2.00) | 4.00 (1.00) | 4.00 (1.00) | 0.150 |
DVR Derby Virtual Reality, IQR Interquartile range, PT Physiotherapist, VR Virtual Reality, VRTR Virtual Reality Tunnel Racing, VRWBR Virtual, Reality Real World Bike Racing, VRXR Virtual Reality X-Racer
*A-priori alpha value = 0.05 for Freidman’s Two-Way ANOVA