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. 2023 Aug 4;15(8):e42957. doi: 10.7759/cureus.42957

Table 2. Characteristics of children and adolescents with regard to playing video games (n=393).

Variables N (%)
Number of days spent in a week playing video games  
One day 22 (5.6%)
Two days 29 (7.4%)
Three days 24 (6.1%)
Four days 27 (6.9%)
Five days 29 (7.4%)
Six days 14 (3.6%)
Every day 248 (63.1%)
Number of hours spent in a day playing video games  
Less than one hour 38 (9.7%)
One to two hours 64 (16.3%)
Two to three hours 68 (17.3%)
Three to four hours 71 (18.1%)
Four to five hours 53 (13.5%)
More than five hours 99 (25.2%)
Playing multiplayer games regularly (online games)  
Yes 352 (89.6%)
No 41 (10.4%)
Type of games usually played  
Shooter games 154 (39.2%)
Sport games 62 (15.8%)
Adventure games 87 (22.1%)
Action and survival games 32 (8.1%)
Fighting games 30 (7.6%)
Strategy games 13 (3.3%)
Simulation games 15 (3.8%)
Where do you play usually?  
Alone in the room 233 (59.3%)
In the presence of the family 160 (40.7%)
Do the parents supervise the games you play?  
Yes 192 (48.9%)
No 201 (51.1%)
Does the child or adolescent mimic the games in real life like doing impulsive movements or saying bad words?  
Yes 103 (26.2%)
No 290 (73.8%)