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. 2023 Aug 25;5:1232028. doi: 10.3389/fspor.2023.1232028

Table 1.

A range of terminology used in existing literature pertaining to esports.

Discipline Paper/Authors Terminology used Definition
Business Reitman et al., (2) Video game players; cybersport N/A
Huttermann et al., (9) Esports athletes or players N/A
Psychology Trotter et al., (10) Esports Athletes (e-athletes) “We define e-athletes as those who play an esport and have an official ranking for that esport.”
Poulus et al., (11) “Elite” esports athletes N/A
Leis et al., (12) Esports Players; “Professional” Esports Players N/A
Smith et al., (13) Players; Gamers; Elite esports competitors N/A
Physiology DiFrancisco-Donoghue et al., (14) Esports players N/A
McNulty et al., (15) Esports Players; Professional League of Legends Players N/A
Kari & Karhulahti (16) E-athletes; professional e-athletes “As defined by their team contracts or achievements in international tournaments”.
Injury & Health McGee & Ho., (17) Esports competitors; Professional players N/A
McGee et al., (18) Esports competitors; competitive gamers N/A
Trotter et al., (19) Esports player; Esports athlete Esports are video games specifically designed with competition in mind. Video games, on the other hand, are a leisure activity designed to entertain.
Computer Sciences Tȕrkay et al., (20) Collegiate Players; Esports Players N/A
Khormov et al., (21) Esports Athletes; Esports Players “In this research, we define an athlete as a professional player with a work contract with a professional eSports team… A player is a person without the eSports contract while having relevant game skills or status.”
Coaching Watson et al., (22) Esports players N/A
Bubna et al., (23) Esports Athletes; professional players; professional gamers N/A