Table 3.
Items and scores of the ad hoc game’s satisfaction questionnaire for the control group (n=5) and intervention group (n=8)a.
|
Items | Control group, mean (SD) | Intervention group, mean (SD) |
1 | “I can learn self-control techniques better and faster with games like this.” | N/Ab | 4 (0.53) |
2 | “Using games like this would be easy for me.” | 4.2 (0.45) | 4 (1.07) |
3 | “Playing to learn techniques is more fun than following a pacer.” | 4.6 (0.55) | 4.87 (0.35) |
4 | “I would be able to play this game even if nobody was there to teach me.” | N/A | 3 (0.76) |
5 | “In the future, I would play if I wanted to learn how to control my heart rate.” | 4.2 (0.84) | 4 (0.76) |
6 | “The aim of the game was clear the whole time I was playing.” | 4 (1.22) | 5 (0) |
7 | “The instructions for functionality were clear.” | N/A | 5 (0) |
8 | “While playing, I understood how to achieve points and how to end the game successfully.” | 4.2 (1.30) | 4.6 (0.52) |
9 | “While playing, I was only thinking about the game.” | 3.6 (1.14) | 4.75 (0.46) |
10 | “While playing, I forgot everything else around me.” | 4 (1) | 4.5 (0.53) |
11 | “While playing, I didn’t realise how much time was passing.” | 3.2 (0.84) | 4.13 (0.83) |
12 | “When I did something in the game, I knew if it was right or wrong.” | 3.4 (1.82) | 4.25 (1.04) |
13 | “By playing I learned how the techniques affect my heart rate, and how I can modify it.” | N/A | 4.13 (0.64) |
14 | “The game format increased my motivation to continue playing and achieve more bonus points.” | 3.4 (0.89) | 4.63 (0.52) |
15 | “A game that applied different breathing techniques would increase my interest in this topic.” | 4 (0.71) | 4.63 (0.52) |
16 | “The levels are fun and esthetically pleasing.” | 4.2 (0.45) | 4.38 (0.74) |
aTotal score: control group—mean 3.87 (SD 0.42); intervention group—mean 4.30 (SD 0.50).
bN/A: not applicable.