Table 3.
F1-score of the five different machine learning algorithms (LR, LSTM, BERT, PM-LSTM, and PM-BERT) for the ten different categories (business, computers, games, health, home, recreation, science, shopping, society, and sports).
| Model | Category | Cul | Eco | Pol | Ling | Geo | Category | Cul | Eco | Pol | Ling | Geo |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| LR | Business | 0.40 | 0.48 | 0.71 | 0.73 | 0.61 | Recreation | 0.37 | 0.30 | 0.59 | 0.73 | 0.57 |
| Computers | 0.42 | 0.35 | 0.58 | 0.63 | 0.56 | Science | 0.42 | 0.42 | 0.62 | 0.71 | 0.65 | |
| Games | 0.52 | 0.35 | 0.59 | 0.59 | 0.60 | Shopping | 0.36 | 0.27 | 0.49 | 0.61 | 0.52 | |
| Health | 0.36 | 0.40 | 0.58 | 0.67 | 0.64 | Society | 0.40 | 0.45 | 0.62 | 0.68 | 0.62 | |
| Home | 0.39 | 0.57 | 0.49 | 0.68 | 0.59 | Sports | 0.44 | 0.28 | 0.59 | 0.62 | 0.57 | |
| LSTM | Business | 0.19 | 0.28 | 0.49 | 0.55 | 0.47 | Recreation | 0.20 | 0.39 | 0.48 | 0.41 | 0.47 |
| Computers | 0.20 | 0.08 | 0.49 | 0.52 | 0.46 | Science | 0.20 | 0.20 | 0.48 | 0.43 | 0.43 | |
| Games | 0.14 | 0.29 | 0.74 | 0.70 | 0.48 | Shopping | 0.23 | 0.44 | 0.49 | 0.44 | 0.49 | |
| Health | 0.18 | 0.17 | 0.49 | 0.59 | 0.53 | Society | 0.20 | 0.27 | 0.49 | 0.46 | 0.48 | |
| Home | 0.19 | 0.21 | 0.49 | 0.59 | 0.63 | Sports | 0.26 | 0.43 | 0.48 | 0.43 | 0.49 | |
| BERT | Business | 0.42 | 0.54 | 0.62 | 0.74 | 0.50 | Recreation | 0.32 | 0.29 | 0.74 | 0.81 | 0.59 |
| Computers | 0.38 | 0.30 | 0.47 | 0.75 | 0.66 | Science | 0.39 | 0.47 | 0.68 | 0.78 | 0.60 | |
| Games | 0.40 | 0.65 | 0.77 | 0.85 | 0.68 | Shopping | 0.34 | 0.44 | 0.49 | 0.63 | 0.50 | |
| Health | 0.38 | 0.54 | 0.66 | 0.79 | 0.67 | Society | 0.39 | 0.51 | 0.49 | 0.73 | 0.48 | |
| Home | 0.32 | 0.60 | 0.54 | 0.81 | 0.67 | Sports | 0.48 | 0.50 | 0.48 | 0.76 | 0.66 | |
| PM-LSTM | Business | 0.19 | 0.28 | 0.49 | 0.43 | 0.48 | Recreation | 0.21 | 0.47 | 0.48 | 0.44 | 0.46 |
| Computers | 0.21 | 0.06 | 0.49 | 0.46 | 0.47 | Science | 0.19 | 0.21 | 0.48 | 0.74 | 0.43 | |
| Games | 0.18 | 0.22 | 0.48 | 0.40 | 0.48 | Shopping | 0.18 | 0.50 | 0.49 | 0.50 | 0.48 | |
| Health | 0.20 | 0.27 | 0.48 | 0.43 | 0.46 | Society | 0.19 | 0.25 | 0.49 | 0.64 | 0.48 | |
| Home | 0.20 | 0.27 | 0.49 | 0.45 | 0.48 | Sports | 0.27 | 0.22 | 0.48 | 0.44 | 0.48 | |
| PM-BERT | Business | 0.48 | 0.66 | 0.97 | 0.80 | 0.96 | Recreation | 0.66 | 0.35 | 0.74 | 0.48 | 0.65 |
| Computers | 0.46 | 0.28 | 0.54 | 0.97 | 0.70 | Science | 0.47 | 0.53 | 0.97 | 0.78 | 0.66 | |
| Games | 0.33 | 0.72 | 0.48 | 0.47 | 0.72 | Shopping | 0.45 | 0.50 | 0.97 | 0.67 | 0.56 | |
| Health | 0.46 | 0.60 | 0.72 | 0.82 | 0.97 | Society | 0.52 | 0.69 | 0.55 | 0.73 | 0.97 | |
| Home | 0.41 | 0.66 | 0.54 | 0.83 | 0.73 | Sports | 0.49 | 0.50 | 0.54 | 0.79 | 0.63 |
The bold values indicate the highest F1-scores that have been achieved by a method for a category.