Table 2.
The target audience, engagement, mechanisms of action, and effectiveness (TEME) framework for game-based intervention development.
| Theme | Key question | Health care | Entertainment |
| Target audience | Who is the intervention engaging and effective for? | Health indication and user characteristics frame the target audience. | Differences in game preferences create various audiences. |
| Engagement | Does the user want to interact with the intervention? | Engagement is associated with effective mechanisms of action. | Subjective and objective engagement are measured. |
| Mechanisms of action | What explains the intervention effects? | The mechanisms of action are evidence based. | The mechanisms of action are synergistic with their game-based implementation. |
| Effectiveness | What does the intervention achieve? | The intervention helps achieve behavioral change and symptom reduction. | Interaction is satisfying and fulfills the players’ psychological needs. |