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. 2023 Sep 26;9:20552076231203599. doi: 10.1177/20552076231203599

Table 1.

Perception outcomes and measurement items.

Outcomes Measurement items
Perceived usefulness (PU) PU1: Using the immersive VR-based exercise system to perform upper limb exercises would improve your upper limb motor function.
PU2: Using the immersive VR-based exercise system to perform upper limb exercises would increase exercise efficiency.
PU3: Using the immersive VR-based exercise system to perform upper limb exercises would enhance exercise effectiveness.
PU4: You found the immersive VR-based exercise system to be useful to perform upper limb exercises.
Perceived ease of use (PEOU) PEOU1: Learning to use the immersive VR-based exercise system was easy for you.
PEOU2: You found it easy to get the immersive VR-based exercise system to do what you wanted to do.
PEOU3: It was easy to become skillful at using the immersive VR-based exercise system.
PEOU4: You found the immersive VR-based exercise system easy to use.
Attitude (ATT) ATT1: Using the immersive VR-based exercise system to perform upper limb exercises is a good idea.
ATT2: Using the immersive VR-based exercise system to perform upper limb exercises is a wise idea.
ATT3: You like the idea of using the immersive VR-based exercise system to perform upper limb exercises.
ATT4: Using the immersive VR-based exercise system to perform upper limb exercises was a pleasant experience.
Intrinsic motivation (IM) IM1: You found using the immersive VR-based exercise system to perform upper limb exercises to be enjoyable.
IM2: The actual process of using the immersive VR-based exercise system to perform upper limb exercises was pleasant.
IM3: You had fun using the immersive VR-based exercise system to perform upper limb exercises.
Satisfaction (SAT) SAT1: You are satisfied with the use of the immersive VR-based exercise system for performing upper limb exercises.
SAT2: You are satisfied with the immersive VR-based exercise system.
Behavioural intention (BI) BI1: You intend to continue using the immersive VR-based exercise system to perform upper limb exercises.
BI2: You plan to continue using the immersive VR-based exercise system to perform upper limb exercises.

VR, virtual reality.