Table 2.
Acceptance of the VR REBOA simulation
| Usability | |
|
System Usability Scale (SUS), [median (IQR)] Range 0–100 |
77.5 (71.3–85) |
| Satisfaction, [median (IQR)] | |
|
User Satisfaction Evaluation Questionnaire (USEQ), [median (IQR)] Range from 6 = poor satisfaction to 30 = excellent satisfaction |
26 (23–29) |
|
After-Scenario Questionnaire (ASQ), [median (IQR)] Range from 1 = full satisfaction to 7 = poor satisfaction |
2 (1.7–2.8) |
|
Simulator sickness, [median (IQR)] Likert Scale 1–5 (1 = no symptoms) | |
| Nausea | 1 (1–2.5) |
| Headache | 1 (1–1) |
| Blurred vision | 1 (1–1.5) |
| Dizziness | 1 (1–2) |
| Sense of presence and immersion | |
|
Presence and Immersion according to Slater-Usoh-Steed, [median (IQR)] Range 1–7 (7 = full presence and immersion) |
4.8 (3.8–5.5) |
| Workload, [median (IQR)] | |
| NASA-TLX (total score) | 39 (32.8–50.2) |
| Mental demand | 125 (90–250) |
| Physical demand | 30 (12.5–70) |
| Temporal demand | 45 (22.5–95) |
| Performance | 225 (135–300) |
| Effort | 55 (17.5–77.5) |
| Frustration | 15 (0–55) |
Abbreviations: ASQ After-Scenario Questionnaire, IQR interquartile range, NASA-TLX NASA-Task Load Index, SUS System Usability Scale, USEQ User Satisfaction Evaluation Questionnaire