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. 2023 Oct 19;13:17886. doi: 10.1038/s41598-023-45127-x

Figure 2.

Figure 2

Examples of automatic mesh quality operations in two-dimensional simulation. Vertices are merged when they are too close (“Vertex merge”) and a vertex splits if the resulting edge is predicted to grow (“Vertex split”, top row). A surface becomes a vertex if its area is too small (“Surface demote”, middle row). Two surfaces collide if a vertex from a surface penetrates the perimeter of a nearby surface (“Vertex insert”, bottom row). Quality operations on bodies convert a body to a vertex when the volume of the body is too small. T1 and T3 transformations are completely reversible by automatic mesh quality operations, whereas T2 transformations can be reversed by replacing a vertex with a surface.