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. 2023 Oct 6;14:1207023. doi: 10.3389/fpsyt.2023.1207023

Table 2.

Theoretical basis and strategy of somatosensory game therapy.

Construction reasons Theoretical basis Construction elements Appeal or strategy
Difficult to accept unfamiliar environments and groups Theory of collective cultural games Ecologically formed game groups (1) Active gaming
(2) Get along well with peers
(3) Willing to play the role of ‘playmate’
(4) Accepting diverse social contexts
Emotions are difficult to control, and the demand for children’s safety in games increases The relationship between game space design and the possibility of children participating in games Virtual game scenarios and personalized game spaces
  1. Simulate real-life scenarios

  2. The limited area of the venue ensures the safety of children with autism

(3) Can create personalized spaces
The research subjects often lack abilities in one aspect, but have unique talents in another aspect Game elements are important factors for children with autism to improve their cognitive ability, interpersonal communication, and emotional well-being Controllable and imaginative game elements
  1. Must meet the visual preferences of ASD children

  2. Suitable for the development of autistic children’s abilities, controllable situations, and highly imaginative game elements.

  3. Design types that align with the game itself (such as sports and cognitive).

The emotional intervention of the research object is a long-term and uninterrupted healing process, and flexibility, mobility, and gradual progress are the requirements of healing Non guided play therapy Staged process implementation arrangement
  1. Clarify the rules for game implementation

(2) Visual game elements can be used to determine game rules
(3) Visual game elements can be used to determine the game rules and refer to the child’s healing status based on the game clearance process, as a basis for emotional therapy in the next stage of children.