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. 2023 Nov 1;9:20552076231207574. doi: 10.1177/20552076231207574

Table 3.

Summary of included studies (full data charting table (Supplemental File 1)).

Author(s), year of publication, origin Aim/purpose Methodology Virtual reality description
Brungardt, A., Wibben, A., Tompkins, A.F., Shanbhag, P., Coats, H., LaGasse, A.B., Boeldt, D., Youngwerth, J., Kutner, J.S. and Lum, H.D. (2021) ‘Virtual reality-based music therapy in palliative care: a pilot implementation trial’, Journal of Palliative Medicine, 24(5), 736–742.
United States of America
To evaluate implementation measures of feasibility, usability and acceptability of a VR-based music therapy (MT) intervention A pilot implementation study of a 2-day VR–MT intervention using mixed methods VR experience with sound and music
Described as an intervention
Dang, M., Noreika, D., Ryu, S., Sima, A., Ashton, H., Ondris, B., Coley, F., Nestler, J. and Fabbro, E.D., (2021) ‘Feasibility of delivering an avatar-facilitated life review intervention for patients with cancer’, Journal of Palliative Medicine, 24(4), 520–526.
United States of America
To determine the feasibility of an avatar-based intervention for facilitating life review in patients with advanced cancer Prospective trial to establish feasibility and acceptability of an avatar-based intervention for facilitating life review in patients with advanced cancer An avatar-facilitated life review
Described as an intervention
Ferguson, C., Shade, M.Y., Blaskewicz Boron, J., Lyden, E. and Manley, N.A. (2020) ‘Virtual reality for therapeutic recreation in dementia hospice care: a feasibility study’, American Journal of Hospice and Palliative Medicine, 37(10), 809–815.
United States of America
To explore acceptability, tolerability and subjective experience of virtual reality (VR) as therapeutic recreation for hospice patients living with dementia A feasibility study using descriptive design VR experience
Described as a therapeutic recreation
Johnson, T., Bauler, L., Vos, D., Hifko, A., Garg, P., Ahmed, M. and Raphelson, M. (2020) ‘Virtual reality use for symptom management in palliative care: a pilot study to assess user perceptions’, Journal of Palliative Medicine, 23(9), 1233–1238.
United States of America
To examine the utility of VR for palliative care patients A prospective single-centre, single-arm study VR experience
Described as an intervention
Lloyd, A. and Haraldsdottir, E. (2021) ‘Virtual reality in hospice: improved patient well-being’, BMJ Support Palliative Care, 11(3), 344–350.
Scotland
To trial VR technology and consider what benefits may emerge for hospice inpatients Qualitative exploratory study VR session
Described as a therapeutic intervention
Moscato, S., Sichi, V., Giannelli, A., Palumbo, P., Ostan, R., Varani, S., Pannuti, R. and Chiari, L. (2021) ‘Virtual reality in home palliative care: brief report on the effect on cancer-related symptomatology’, Frontiers in Psychology, 12 (709154).
Italy
To assess the effect of an immersive VR-based intervention conducted at home on anxiety, depression and pain over 4 days and to evaluate the short-term effect of VR sessions on cancer-related symptomatology A mixed methods pre–post-single-arm study VR-based intervention
Described as an Intervention
Niki, K., Okamoto, Y., Maeda, I., Mori, I., Ishii, R., Matsuda, Y., Takagi, T. and Uejima, E. (2019) ‘A novel palliative care approach using virtual reality for improving various symptoms of terminal cancer patients: a preliminary prospective, multicenter study’, Journal of Palliative Medicine, 22(6), 702–707.
Japan
To verify whether simulated travel using virtual reality (VR travel) is efficacious in improving symptoms in terminal cancer patients Prospective, multicentre, single-arm study Simulated travel using VR
Described as an intervention
Nwosu, A.C., Mills, M., Roughneen, S., Stanley, S., Chapman, L. and Mason, S.R. (2021) ‘Virtual reality in specialist palliative care: a feasibility study to enable clinical practice adoption’ BMJ Supportive & Palliative Care, 0, 1–5.
United Kingdom
To (a) explore the feasibility of implementing VR therapy, for patients and caregivers, in a hospital specialist inpatient palliative care unit and a hospice and (b) identify questions for organisations, to support VR adoption in palliative care Quality improvement project VR distraction therapy
Described as a distraction therapy
Perna, L., Lund, S., White, N. and Minton, O. (2021) ‘The potential of personalized virtual reality in palliative care: a feasibility trial’, American Journal of Hospice and Palliative Medicine, 38(12), 1488–1494.
United Kingdom
To understand the feasibility of repeated personalized virtual reality sessions in a palliative care population A feasibility randomized controlled trial Personalized and non-personalized VR, using an intervention and a control group
Described as an intervention
Ryu, S. and Price, S.K. (2021) ‘Embodied storytelling and meaning-making at the end of life: VoicingHan avatar life-review for palliative care in cancer patients’, Arts & Health, 1–15.
United States of America
To present the qualitative analysis of the VoicingHan project based on the avatar videos which emerged as the artefacts of the feasibility study by Dang et al. (2021) Retrospective qualitative analysis of avatar videos from an earlier feasibility study conducted by Dang et al. (2021) An avatar-facilitated life review
Described as an intervention