Table 1.
Participants demographics.
Variable | Summary statistics: Mean, SD, % | Independent t-test, χ2 | |
---|---|---|---|
VR-based MBP (N = 21) | Computerised-based MBP (N = 26) | ||
Age | 26.30 (10.94) | 31.23 (13.56) | −1.32, p = 0.19 |
Gender | |||
Male | 47% | 53% | 0.20, p = 0.66 |
Female | 41% | 59% | |
Previous VR experience | |||
Yes | 52% | 48% | 1.02, p = 0.31 |
No | 38% | 62% | |
Gaming experience | |||
Yes | 41% | 59% | 0.40, p = 0.53 |
No | 50% | 50% | |
Education status | |||
Undergraduate | 33% | 67% | 0.01, p = 0.93 |
Postgraduate | 35% | 65% |