Table 3.
Background characteristics | Play online games at least 30 h a week | |||
---|---|---|---|---|
Categories | No (%) | Yes (%) | p Value | |
CGPA | 2.50−3.00 | 66 (30) | 154 (70) | 0.000 |
3.00−3.50 | 80 (51) | 77 (49) | ||
3.50−4.00 | 19 (86.4) | 3 (13.6) | ||
Study hour | Below 1 h | 72 (40.4) | 106 (59.6) | 0.000 |
1−3 h | 65 (48.9) | 68 (51.1) | ||
More than 3 h | 76 (86.4) | 12 (13.6) | ||
Exercise regularly | No | 112 (43.8) | 144 (56.3) | 0.000 |
Yes | 106 (74.1) | 37 (25.9) | ||
Absence in classroom because of playing online games | Frequently | 50 (44.2) | 63 (55.8) | 0.000 |
Very frequently | 13 (34.2) | 25 (65.8) | ||
Occasionally | 19 (39.6) | 29 (60.4) | ||
Rarely | 71 (74) | 25 (26) | ||
Very rarely | 97 (93.3) | 7 (6.7) |
Abbreviation: CGPA, cumulative grade point average.