Table 2.
Electronic devices use characteristics
Characteristics | Frequency | Percentage |
---|---|---|
Type of electronic device | ||
Smartphone | 1059 | 92.9% |
Laptop | 530 | 46.5% |
Tablet | 173 | 15.2% |
Videogames player | 110 | 9.6% |
Purposes of use | ||
Communication | 884 | 77.5% |
Entertainment | 874 | 76.7% |
Education | 770 | 67.5% |
Duration of use (hours/day) | ||
< 1 h | 111 | 9.7% |
1–2 h | 205 | 18% |
2–3 h | 273 | 23.9% |
> 3 h | 551 | 48.4% |
Most used device for each student | ||
Smartphone | 983 | 86.2% |
Laptop | 86 | 7.5% |
Tablet | 51 | 4.5% |
Videogames players | 20 | 1.8% |
The most reason for using the devices | ||
Entertainment | 468 | 41.1% |
Education | 204 | 17.9% |
Communication | 468 | 41.1% |