Table 3. Regression results for direct effect model and mediation model.
Variables | Model 1 | Model 2 | Model 3 | Model 4 |
---|---|---|---|---|
X→Y | X→M | M→Y | X→M→Y | |
Constant | 1.431*** | 1.993*** | 1.125** | 0.700* |
City | -0.057 | 0.072 | -0.087 | -0.084 |
Education | -0.053 | -0.065 | -0.016 | -0.030 |
Network equipment | -0.003 | 0.050 | -0.023 | -0.021 |
Frequency of playing online games | 0.580* | -0.150 | 0.813** | 0.635* |
Digital educational games | 0.458*** | 0.407*** | 0.309*** | |
Student Learn Engagement | 0.480*** | 0.366*** | ||
R2 | 0.195*** | 0.155*** | 0.233*** | 0.300*** |
F | 20.702*** | 15.748*** | 25.943*** | 30.566*** |
Notes. N = 434.
*: p < 0.05;
**: p < 0.01;
***: p < 0.001
(Control variable: City = Whether or not you have an urban household; Education = Parents’ education; Network equipment = Possession of digital equipment)