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. 2024 Jan 25;2024:1122286. doi: 10.1155/2024/1122286

Table 1.

Common VR system used in healthcare.

Manufacturer Special characteristics
Virtual reality (VR) Oculus (Quest 2) Oculus VR 3D positional audio and 6 degrees of freedom (DFO) sensor to track head movement, provides a higher resolution, and does not require cable connections.
Oculus (Rift S) Oculus VR Rift S provides a software library and easy setup with a PC hardware platform.
CAREN Motek Technologies Includes real-time motion and force capturing system and 6 DOF moving platform and 360-degree theater system.
Samsung Gear VR Samsung Electronics Co., Ltd. Turns a cell phone into a portable VR system and is a lightweight platform to use.
Psious Amelia Virtual Care Focuses on modules for mental health.
Virtualis Virtualis VR (Perols, France) Provides modules for a variety of health conditions to improve activities of daily living (ADL), balance, motor function, hemineglect, cognition, and proprioception.

Augmented reality (AR) Nintendo Wii variations Nintendo Co., Ltd. A VR experience through a player's avatar that captures the overall player's motions with the aid of the handheld device and infrared sensors.
Kinect for Xbox 360 or Xbox One Microsoft Corporation Provides an immersive experience where individuals can use their body to control their game motions.
Reh@City Teresa Paulino at Universidade da Madeira Navigate a city and engage in basic ADLs.
BTS Nirvana VR BTS Bioengineering Provides rehabilitation modules specific for neurological disorders.