Table 3.
Digital gamified tool | Type of disease/vaccine | Type of digital gamified tool platform | Gamification elements (eg, rewards, role-playing, leaderboard, serious game) |
Antidote COVID-19 [71] | COVID-19 | Native mobile app | Reward points |
The Vaccination Game [72] | H11N7 and influenza | Web-based tool | Serious game |
Help take down COVID-zilla! [73] | COVID-19 | Web-based tool | Role-playing |
Just the Vax! [74] | Vaccine-preventable disease | Web-based tool | Reward points |
COVID Invaders [75] | COVID-19 | Web-based tool | Reward points |
Vax Pack Hero [76] | Vaccine-preventable disease | Web-based tool | Reward points and physical trading cards |
Flu's Clues [77] | Influenza | Web-based tool | Certificate of completion for solving the influenza mystery |
Virus Fighter [78] | COVID-19, influenza, Ebola, measles | Web-based tool | Serious game |
Immunization411: for preteens and teens’ online training [79] | Tdap meningococcal vaccine, varicella, HPVa, influenza | Web-based tool | Reward points |
COVID Chronicles [80] | COVID-19 | Web-based tool | Reward points |
I Boostb [81] | Vaccine-preventable disease | Web-based tool | Quiz |
aHPV: human papillomavirus.
bSuggested by an expert.