Table 2.
The validation tasks, authors, and total number of studies examining each construct.
| VRa target construct and validation task | Validation | Authors | Studies, n (%) | |||||
| Inhibition or Inhibitory control | 6 (32) | |||||||
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Implicit | Chicchi Giglioli et al [69] |
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|
Explicit | Chicchi Giglioli et al [68] |
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Implicit | Marín-Morales et al [70] |
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|
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Implicit | Voinescu et al [71]f |
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N/Ag | Parsons and Carlew [72] |
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|
|
Implicit | Parsons and Barnett [73] |
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| Interference control | 3 (16) | |||||||
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|
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Implicit | Marín-Morales et al [70]h |
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|
|
|
Implicit | Parsons and Carlew [72] |
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|
|
|
Implicit | Parsons and Barnett [73] |
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| Impulsivity | 1 (5) | |||||||
|
|
|
N/A | Chicchi Giglioli et al [68] |
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aVR: virtual reality.
bDPT: dot-probe task.
cGNG: Go/No-Go.
dST: Stroop test.
eCPT: continuous performance test.
fSome traditional tasks listed were included for divergent validity and, therefore, have been omitted from this table.
gN/A: not applicable.
hThe VR task involved 42 VR mini-games that assessed various cognitive constructs. A total of 4 mini-games and their target constructs were documented and included in this table; however, the comparative assessments were not provided, and an extensive list of all 42 mini-games was not provided.
iCW-IT: Color-Word Interference Test.
jD-KEFS: Delis-Kaplan Executive Function System.