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. 2023 Jan 27;32:e9. doi: 10.1017/awf.2023.2

Table 4.

General Linear Model parameter estimates of factors associated with cat quality of life scores (n = 1,583), based on online survey cat guardian responses between June 22nd and July 17th, 2021

Factor Coefficient SEM Significance
Cat playfulness < 0.001
 Not very playful, only plays occasionally **
 Neither playful nor not playful 1.2 0.41
 Playful, often wants to play 2.6 0.35
Total ‘games’ played a 0.014
 0-1 games **
 2-4 games 1.2 0.48
 5-6 games 1.5 0.54
 7+ games 1.8 0.62
Housing b 0.018
 Outdoor access ** 0.29
 Exclusively indoors 0.68
Cat age < 0.001
 1-2 years 1.7 0.44
 3-5 years 1.4 0.39
 6-9 years 1.6 0.39
 10+ years **
Cat health issues < 0.001
 Yes **
 No 4.6 0.54
Stress behaviour score c −0.44 0.07 < 0.001
Cat Owner Relationship Scale (CORS) 0.18 0.02 < 0.001
Interaction: Cat age and health issues 0.005
**

Reference category.

a

Total ‘games’ played related to games the guardian regularly played with their cat and included: Fetch, playing with catnip toys, playing with noisy toys, playing with boxes, playing with hands, playing with digital devices, playing with wand toys, playing with laser pointers, playing with food, playing with motorised toys, chasing each other and training.

b

Housing: Outdoor access was defined as any regular unsupervised access to the outdoors without a harness, lead and not within a fully enclosed cat enclosure. Exclusively indoors was defined as a cat with no access to the outdoors except on a harness or within a fully enclosed cat enclosure.

c

Stress behaviour score relates to a guardian-reported frequency for anxiety, pica and overgrooming respectively, reported on a five-point Likert scale and coded into values (1 being never and 5 being most of the time) with values summed to create a composite score.