Table 3.
Item | BBT-VR-C | BBT-VR-HT | MD-MR |
---|---|---|---|
Opening the hand when picking up the cube | 1 [0–2] | 0 [0–1.5] | 0 [0–1] |
Closing the hand when gripping the cube | 0 [-0.5–2] | 1 [0–1.5] | 0 [0–0.5] |
Maintaining the grip throughout the movement | 0 [-1–1] | 0 [-0.5–1] | 0 [0–0] |
Arm movement to displace the cube | 1 [0–1] | 0 [0–0] | 1 [0–2] |
Opening of the hand to release cube | 1 [0–2] | 0 [0–1.5] | 0 [0–1.5] |
Tactile feedback | 2 [1–2] | 2 [1–2] | 0 [0–0.5] |
Content validity data. Range for each item goes from − 2, meaning the task is much easier to do with the concerned test than with traditional BBT, to + 2, meaning the task is much more difficult to do with the concerned test than with traditional BBT.