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. 2024 Mar 15;11:299. doi: 10.1038/s41597-024-03132-3

Table 3.

Differential scoring logic and in-game elements applied to SG according to the level of difficulty.

Level of difficulty Score range Score (success/failure) Monster type Number of colors given by task
Level 1 0–20 +10/+5 Egg monster 1-color (Fig. 2(a))
Level 2 20–40 +4/+2 Hatched monster 2-colors (Fig. 2(b))
Level 3 40–60 +2/+1 Boss monster 3-colors (Fig. 2(c))