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. 2024 Apr 2;21:35. doi: 10.1186/s12966-024-01587-6

Table 2.

Isotemporal substitution (30-min substitutions) between different forms of screen time, physical activity, and sleep at baseline predicting follow-up BMI z-score in females and males (β [95% CI]) (N = 10,544)

Decrease by 30 min
Females (n = 5,058)
Increase by 30 min ↓ Socializing ↓ Streaming ↓ Gaming ↓ Physical Activity ↓ Sleep
↑ Socializing - -0.003 (-0.01, 0.01) -0.005 (-0.02, 0.01) 0.03 (0.002, 0.05)* 0.002 (-0.01, 0.01)
↑ Streaming .003 (-0.01, 0.01) - -0.002 (-0.02, 0.01) 0.03 (0.01, 0.05)** 0.005 (-0.004, 0.01)
↑ Gaming 0.005 (-0.01, 0.02) 0.002 (-0.01, 0.02) - 0.03 (0.01, 0.06)* 0.01 (-0.01, 0.02)
↑ Physical Activity -0.03 (-0.05, -0.002)* -0.03 (-0.05, -0.01)** -0.03 (-0.06, -0.01)* - -0.02 (-0.05, -0.003)*
↑ Sleep -0.002 (-0.01, 0.01) -0.005 (-0.01, 0.004) -0.01 (-0.02, 0.01) 0.02 (0.003, 0.05)* -
Males (n = 5,486)
↑ Socializing - 0.01 (-0.002, 0.02) 0.01 (0.0001, 0.02)* 0.004 (-0.03, 0.04) 0.03 (0.01, 0.05)**
↑ Streaming -0.01 (-0.02, 0.002) - 0.001 (-0.005, 0.01) -0.01 (-0.04, 0.02) 0.02 (0.01, 0.03)***
↑ Gaming -0.01 (-0.02, -0.0001)* -0.001 (-0.01, 0.005) - -0.01 (-0.04, 0.02) 0.02 (0.01, 0.03)***
↑ Physical Activity -0.004 (-0.04, 0.03) 0.01 (-0.02, 0.04) 0.01 (-0.02, 0.04) - 0.02 (-0.01, 0.05)
↑ Sleep -0.03 (-0.05, -0.01)** -0.02 (-0.03, -0.01)*** -0.02 (-0.03, -0.01)*** -0.02 (-0.05, 0.01) -

Models were adjusted for participant age, race/ethnicity, socioeconomic status, internalizing symptoms, and BMI z-score at baseline. Time spent in each behavior (except the behavior being replaced) and total time were simultaneous predictors in each model. *P < .05, **P < .01, ***P < .001