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. 2024 Apr 22;19(4):e0302238. doi: 10.1371/journal.pone.0302238

Fig 2. Layout of the customization settings section.

Fig 2

The page displays the options available to the experimenter from left to right: (i) the 3 semantic category options (animals, fruits, and geometric shapes) headered "category"; (ii) The number of distractors that can affect the game’s complexity, “n. distractors"; (iii) The number of times the same arrangement of image category and number of distractors can appear, "n. replay"; (iv) the section where the child’s age can be entered "Age"; (v) user identification code "ID".