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. 2024 Apr 30;14:9883. doi: 10.1038/s41598-024-60791-3

Table 3.

Comparison of current VR frameworks since 2015.

Framework Platform Experiments as Code
Doc. Infrastructure Data Collection Data Assembly Data Analysis Managem. Access
Protocol Multi-user Server Immersive VR Provisioning Deployment Prefab. tasks Task config. files Game engine code Questionnaires Remote Storage Database Analysis Replay Participants Monitoring github/bitbucket Unity package
AGENT68 Any
bmlTUX75 Unity
EVE62 Unity * *
DeFINE77 Unity
Landmarks72 Unity *
NVR-DeSciL63 Unity
OpenMaze80 Unity *
Toggle Toolkit71 Unity * *
VO73 Unity
VRate81 Unity
VREVAL79 Unreal -
VREX70 Unity * * *
VR-Rides78 Unity *
USE76 Unity
UXF69 Unity

The features are grouped by correspondence to the six pillars taxonomy of the ExaC paradigm. Features are evaluated on the description of the frameworks in their accompanying paper. We also report the availability of the frameworks. The development of ExaCT aims to address gaps found in current VR frameworks to better align them with the specific requirements of each of the six experimental pillars identified.

: Feature, *: Partial Feature, -: Not possible, : Never implemented.