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. 2024 May 4;14:10260. doi: 10.1038/s41598-024-60942-6

Table 1.

Descriptive statistics for interaction conditions.

Variables Video conference Virtual reality Face-to-face
M SD M SD M SD
FSS
 Flow experience 5.21 0.86 5.14 1.07 5.55 0.70
 Perceived outcome importance 2.38 0.88 3.12 1.14 2.85 1.14
 Fluency of performance 5.24 1.05 4.83 1.34 5.40 0.94
 Absorption by activity 4.55 0.88 5.05 0.95 5.12 0.68
ZEFS
 General 1.50 0.74 2.39 1.11 1.76 0.73
 Social 1.97 0.96 2.00 1.05 2.09 1.09
 Motivational 1.83 0.89 2.06 1.01 2.04 1.04
 Emotional 1.35 0.76 1.59 0.75 1.64 0.82
 Visual 1.49 0.65 2.33 1.02
PPS
 Perceived performance 4.91 1.05 4.67 1.3 4.88 1.25
 Different group 1.97 1.08 2.27 1.57 2.29 1.45
SISI
 Single-item social identification 6.26 1.07 6.00 1.21 6.18 0.94
 Number of ideas 15.60 5.10 16.8 7.77 16.2 5.03
Evaluation of ideas
 Uncommon 3.44 0.21 3.35 0.30 3.44 0.28
 Remote 3.05 0.36 2.99 0.26 3.06 0.31
 Clever 3.66 0.25 3.55 0.14 3.57 0.13
 Decision making 40.94 16.64 38.44 15.62 32.85 16.29
IPA
 Social emotional area: positive reactions 76.90 16.18 97.40 22.55 75.00 9.71
 Task area: attempted answers 82.10 12.82 101.3 15.55 113.6 14.78
 Task area: questions 15.00 8.58 24.00 10.02 13.40 2.95
 Social emotional area: negative reactions 10.90 5.93 8.00 4.29 14.10 5.92

This table presents the means and standard deviations for all measured dimensions, segmented by each type of interaction condition: face-to-face, video conference and virtual reality. M stand for mean, and SD for standard deviation.