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. 2024 May 4;14:10260. doi: 10.1038/s41598-024-60942-6

Table 2.

Parametric statistical analysis results.

Variables VC × VR × FTF VC × VR VR × FTF VC × FTF
F P M diff T P M diff T P M diff T P
FSS
 Perceived outcome importance 7.781 0.0008*** − 0.71 − 4.343 0.0001*** 0.36 1.288 0.2055 − 0.35 − 2.458 0.0186*
 Fluency of performance 3.804 0.0266* 0.48 1.551 0.1291 − 0.60 − 2.574 0.0141* − 0.12 − 1.213 0.2326
 Absorption by activity 7.147 0.0014** − 0.49 − 2.480 0.0177* 0.05 − 0.432 0.6682 − 0.44 − 4.837 2.207e−05***
PPS
 Perceived performance 0.776 0.4640 0.24 1.062 0.2951 − 0.21 − 1.108 0.2747 0.02 0.118 0.9070
Creativity
 Number of ideas 0.123 0.8850 − 1.20 − 0.513 0.6200 0.60 0.199 0.8463 − 0.60 − 0.347 0.7362
 Decision making 1.038 0.3750 2.51 0.344 0.7389 5.59 1.063 0.3156 8.10 1.882 0.0926
IPA
 Social emotional area: positive reactions 4.757 0.0219* − 20.50 − 2.148 0.0603 22.40 2.672 0.0255* 1.90 0.330 0.7491
 Task area: attempted answers 18.380 4.49e−05*** − 19.20 − 3.191 0.0110* − 12.30 − 2.317 0.0457* − 31.50 − 7.442 3.926e−05***
 Social emotional area: negative reactions 3.116 0.0689 2.90 1.174 0.2704 − 6.10 − 2.690 0.0248* − 3.20 − 1.238 0.2471

This table displays the outcomes of parametric statistical analyses, including ANOVA and t-tests, conducted on data samples with a normal distribution. Significance levels are indicated by asterisks next to the p-values. False Discovery Rate (FDR) correction was applied for multiple comparisons. VC stands for Video Conference, VR for Virtual Reality, and FTF for Face To Face interactions. M diff stands for Mean Difference.