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. 2024 Apr 25;11:e56056. doi: 10.2196/56056

Table 2.

Technical characteristics of the immersive technology interventions.

Reports VRa intervention Device characteristics Amount of time used and frequency of use Intervention duration Setting of use Usability assessment VR design framework used Degree of guidance
Cieślik et al [34], 2023 Virtual Therapeutic Garden Type: headset+controllers; specific type: VR TierOne device (VR HTC Vive goggles+HTC Vive controllers) 20 min/session, twice a wk 4 wk Unclear Not mentioned Not mentioned Self-administered therapy
Czech et al [35], 2022 Virtual Therapeutic Garden Type: headset+controllers; specific type: VR TierOne device 15 min/session, daily 2 wk (8 sessions) Hospital (it is not clear whether participants were ambulatory or inpatients) Not mentioned Not mentioned Unclear
Farahimanesh et al [36], 2023 COVID Feel Good Type: unclear; the study mentions that a head-mounted display or cardboard headset could be used, but there is no information about the VR device type used; specific type: unclear 20 min/session, daily 7 days Unclear Not mentioned Not mentioned Unclear
Jóźwik et al [37], 2021 Virtual Therapeutic Garden Type: headset+controllers; specific type: VR TierOne device Unclear time per session and frequency Unclear Hospital (it is not clear whether participants were ambulatory or inpatients) Not mentioned Not mentioned Unclear
Jóźwik et al [38], 2021 Virtual Therapeutic Garden Type: headset+controllers; specific type: VR TierOne device (HTC Vive PRO VR goggles+unspecified controllers) 20 min/session, 3 times a wk 3 wk (8 sessions) Hospital (ambulatory) Not mentioned Not mentioned Unclear
Kiper et al [39], 2022 Virtual Therapeutic Garden Type: headset+controllers; specific type: VR TierOne device (HTC Vive PRO VR goggles+unspecified controllers) 20 min/session; frequency unclear 3 wk (10 sessions) Hospital (inpatient) Not mentioned Methodology of VR clinical trials in health care by an international working group Unclear
Lakhani et al [40], 2020 VR session of environment exposure using the National Geographic App and the YouTube VR app Type: headset; specific type: Oculus Go 20 min/session, daily 1 wk (3 sessions) Hospital (ambulatory) Not mentioned Not mentioned Unclear
Paul et al [41], 2022 VR session of environment exposure using YouTube VR videos Type: headset; specific type: Limbix Time per session and frequency unclear 3 wk Home based Not mentioned Not mentioned Self-administered therapy
Rodrigues et al [42], 2022 VR therapy (360-degree videos with images of landscapes and mindfulness techniques) Type: smartphone VR headset; specific type: Oculos Realidade Virtual 3D Gamer Warrior JS080 (adaptable with smartphone) 10 min/session, once 1 session Hospital (inpatient) Not mentioned Not mentioned Predominantly self-help
Rutkowski et al [43], 2021 Virtual Therapeutic Garden Type: headset+controllers; specific type: VR TierOne device 20 min/session, 5 times a wk 2 wk Hospital (it is not clear whether participants were ambulatory or inpatients) Not mentioned Not mentioned Unclear
Rutkowski et al [44], 2022 Virtual Therapeutic Garden Type: headset; specific type: VR TierOne device (VR goggles+controllers) Unclear time per session, 5 times a wk 3 wk Hospital (inpatient) Not mentioned Not mentioned Unclear
Szczepańska-Gieracha et al [45], 2021 Virtual Therapeutic Garden Type: headset; specific type: VR TierOne device (HTC Vive PRO VR goggles+unspecified controllers) 20 min/session, twice a wk 4 wk (8 sessions) Hospital (inpatient) Not mentioned Methodology of VR clinical trials in health care by an international working group Predominantly self-help
Szczepańska-Gieracha et al [46], 2021 Virtual Therapeutic Garden Type: headset+controllers; specific type: VR TierOne device 20 min/session, twice a wk 4 wk Unclear Not mentioned Methodology of VR clinical trials in health care by an international working group Unclear
Vlake et al [47], 2022 ICU-VR Type: headset+headphones; specific type: Oculus Go+unspecified headphones 14 min/session, once 1 session Hospital (ambulatory) Not mentioned Not mentioned Predominantly self-help
Zhang et al [48], 2022 VR-CALM Type: headset+controllers; specific type: unclear 30 min/session; frequency unclear 3 mo (6 sessions) Hospital (inpatient) Not mentioned Not mentioned Minimal-contact therapy
Zhang et al [49], 2023 Tailored VR meditation Type: headset; specific type: PRO 6 DOF (Beijing Iqiyi Intelligent Technology) 20 min/session, daily 14 d Hospital (inpatient) Not mentioned Not mentioned Predominantly self-help

aVR: virtual reality.