Rewards |
Credit system: in-game credits linked to the nutritional value of the chosen snack (a continuum from 0=unhealthy to 55=healthy), more points are given for healthy snacks |
Goal setting |
Personal goal selection every week |
Active learning |
Credit system Bonus system linked to the healthiness of their snacking pattern and selected goal Weekly in-game report that gives an overview of the eaten snacks and the received credits and bonuses |
Advanced organizers |
Credit system Weekly in-game report |
Mere exposure |
More exposure to healthy snacks as participants receive more credits/points for healthy snacks |
Positive reinforcement |
Credit system Bonus system Storylines and weekly competition/cooperation assignments linked to received credits |
Monitoring |
Snack track tool Weekly in-game report |
Feedback |
Bonus system Weekly in-game report |