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. 2024 Jul 10;8:e58818. doi: 10.2196/58818

Table 2.

Outcome measures after participants played the VR-Hospa game and reliabilities of the scales used.

Outcome assessments Mean (SD) Cronbach α
v-NOTECHSb .93

Communication and interactionc 4.3 (0.54) .70

Situation awareness and vigilancec 4.1 (0.55) .70

Cooperation and team skillsc 4.1 (0.55) .84

Leadership and managerial skillsc 4.1 (0.50) .79

Decision-makingc 4.1 (0.52) .90
SSSCLd scale .95

Satisfaction with the content and instructionsc 4.3 (0.56) .93

Self-confidence in learningc 4.2 (0.53) .91
PQe .92

Involvement (maximum score=84) 57.6 (8.71) .90

Adaptation and immersion (maximum score=50) 28.3 (4.95) .85

Sensory fidelity (maximum score=42) 39.6 (5.95) .80

Interface quality (maximum score=21) 11.0 (3.39) .74

aVR-Hosp: virtual reality hospital.

bv-NOTECHS: virtual nontechnical skills.

cMaximum score=5.

dSSSCL: Student Satisfaction and Self-Confidence in Learning.

ePQ: Presence Questionnaire.