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. 2024 Oct 18;37:43. doi: 10.1186/s41155-024-00328-9

Table 2.

Item contents and item properties of the Gaming Disorder Test (GDT) and Gaming Disorder Scale for Adolescents (GADIS-A)

Item content Mean (SD) Factor loading Item-rest correlation
GDT
 GDT_I1 Difficulty in controlling gaming activity 1.81 (0.96) 0.83 0.68
 GDT_I2 Increased priority to gaming over other activities 1.64 (0.88) 0.77 0.73
 GDT_I3 Continued gaming despite negative consequences 1.52 (0.86) 0.90 0.74
 GDT_I4 Significant problems due to gaming 1.36 (0.73) 0.63 0.61
GADIS-A
CBS subscale
  GADIS-A_I1 More frequent on gaming 0.97 (1.04) 0.78 0.71
  GADIS-A_I2 Unable to stop gaming 0.77 (0.86) 0.81 0.78
  GADIS-A_I4 Neglect daily duties due to gaming 0.57 (0.73) 0.86 0.79
  GADIS-A_I5 Continue gaming despite causing stress 0.56 (0.72) 0.80 0.77
NC subscale
  GADIS-A_I3 No other interests except for gaming 0.57 (0.74) 0.79 0.75
  GADIS-A_I6 Continue gaming although harming school/apprenticeship/job performance 0.72 (0.86) 0.85 0.79
  GADIS-A_I7 Neglect health due to gaming 0.54 (0.77) 0.74 0.71
  GADIS-A_I8 Lose important contacts due to gaming 0.49 (0.69) 0.81 0.73
  GADIS-A_I9 Have disadvantages at school/apprenticeship/job due to gaming 0.62 (0.81) 0.83 0.79

CBS Cognitive behavioral symptoms, NC Negative consequences