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. 2024 Oct 18;15:1460966. doi: 10.3389/fpsyg.2024.1460966

Table 2.

Themes, codes and number of occurrences.

Themes Codes Number of occurrences
Motivations Discover, progress 12
Win, do better than the others 11
Enjoy the atmosphere 6
Keep busy 1
Play 1
Emotions Joy, pleasure, happiness 16
Annoyance, nervousness, frustration 4
Perceived social links Social link with family 10
Social link with residents 5
Social link with friends 3
Social links around Esport Social link with young coaches 10
Links with residents 3
Cross-generational social links around video game and Esport Exchanges with family about video game 14
Play video game with family 2
Use of digital tools for communication 2