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. 2024 Nov 28;14:29574. doi: 10.1038/s41598-024-81069-8

Table 2.

The overview of DLGF (Digital Literacy Global Framework)28.

Source: Table 2 developed by the authors based on the Digital Literacy Global Framework.

Dimensions Competence areas and competences
0. Devices and software operations 0.1 Physical operations of digital devices
0.2 Software operations in digital devices
1. Information and data literacy 1.1 Browsing, searching and filtering data, information and digital content
1.2 Evaluating data, information and digital content
1.3 Managing data, information and digital content
2. Communication and collaboration 2.1 Interacting through digital technologies
2.2 Sharing through digital technologies
2.3 Engaging in citizenship through digital technologies
2.4 Collaborating through digital technologies
2.5 Netiquette
2.6 Managing digital identity
3. Digital content creation 3.1 Developing digital content
3.2 Integrating and re-elaborating digital content
3.3 Copyright and licenses
3.4 Programming
4. Safety 4.1 Protecting devices
4.2 Protecting personal data and privacy
4.3 Protecting health and well-being
4.4 Protecting the environment
5. Problem-solving 5.1 Solving technical problems
5.2 Identifying needs and technological responses
5.3 Creatively using digital technologies
5.4 Identifying digital competence gaps
5.5 Computational thinking
6. Career-related competences 6.1 Operating specialized digital technologies for a particular field
6.2 Interpreting and manipulating data, information and digital content for a particular field