Skip to main content
. 2024 Nov 13;57:111129. doi: 10.1016/j.dib.2024.111129

Table 1.

Constructs and measurement items.

Constructs Measurement items References
Presence (PRE) PRE1 I feel like I'm in the middle of the city when using VR on the Danang tourism destination website. [3]
PRE2 I feel like my actual location is in Danang when experiencing VR on the Danang tourism destination website.
PRE3 It seems like I am truly present in the virtual environment rendered by VR.
PRE4 I feel that I can move around to explore the scenery and participate in tourist activities at the destination when using VR on the Danang tourism destination website.
Aesthetics (AES) AES1 The website platform interface is designed sharply. [4]
ASE2 The website platform interface design is beautiful.
AES3 The layout of the website platform interface is attractive.
AES4 The design of the website platform interface is artistic.
Usefulness (USE) USE1 Using VR on the Danang tourism destination website brings benefits to me. [5]
USE2 Using VR on the Danang tourism destination website helps me gain more knowledge about this tourism destination.
USE3 Using VR on the Danang tourism destination website helps me make friends/connect with others who have watched videos.
USE4 VR on the Danang tourism destination website is very useful in improving the efficiency of receiving destination information.
Ease of Use (EAS) EAS1 It is very easy to use VR on the Danang tourism destination website. [5]
EAS2 I can easily use VR to explore what I want to know about the Danang tourism destination.
EAS3 I can use VR on the Danang tourism destination website easily from anywhere.
Enjoyment (ENJ) ENJ1 Using VR on the Danang tourism destination website makes me feel interested. [6]
ENJ2 Using VR on the Danang tourism destination website makes me feel excited.
ENJ3 Using VR on the Danang tourism destination website makes me feel fun.
ENJ4 Using VR on the Danang tourism destination website makes me feel happy.
Emotional Involvement (EMO) EMO1 I am completely drawn to engage in using VR on the Danang tourism destination website. [7]
EMO2 I am very impressed with the activities that can be performed when using VR on the Danang tourism destination website.
EMO3 I feel immersed in the virtual environment from the VR experience on the Danang tourism destination website.
Flow State (FLOW) FLOW1 During the use of VR on the Danang tourism destination website, I feel completely captivated. [8]
FLOW2 During the use of VR on the Danang tourism destination website, I feel that time passes by very quickly.
FLOW3 During the use of VR on the Danang tourism destination website, I temporarily forget all external concerns.
FLOW4 During the use of VR on the Danang tourism destination website, I forget where I am.
Visit Intention (INT) INT1 I intend to visit Danang after experiencing this destination through VR on the Danang tourism destination website. [9]
INT2 I plan to visit Danang after experiencing this destination through VR on the Danang tourism destination website.
INT3 I feel ready to visit Danang after experiencing this destination through VR on the Danang tourism destination website.
INT4 I am willing to spend money and time to visit Danang after experiencing this destination through VR on the Danang tourism destination website.