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. 2024 Oct 21;66(1):25–36. doi: 10.3349/ymj.2024.0002

Fig. 2. Screenshot samples of the VR software contents. (A) Screenshot of the psychoeducation section. (B) Screenshot of the mindfulness training section. (C) Screenshot of the coping with tough moments section. (D) Overall content of CHEEU.Forest. VR, virtual reality.

Fig. 2