Table 4.
Gambling characteristics (N = 705)
Gambling severitya | Total sample | |||||
---|---|---|---|---|---|---|
Recreational /at-risk |
Problem gambling | Gambling Disorder | ||||
Mild | Moderate | Severe | ||||
GDIT total score, M (Sd) | 6.4 (3.6) | 16.7 (1.4) | 21.6 (1.5) | 26.9 (1.5) | 40.8 (7.9) | 21.1 (16.3) |
Gambling behavior | ||||||
Gambling frequency (GDITitem1), mean (frequency) |
1.5 (2–4 times a month) |
1.9 (2–4 times a month) |
2.8 (2–3 times a week) |
2.9 (2–3 times a week) |
4.2 (4 or more times a week) |
2.6 (2–3 times a week) |
Gambling duration, hours past month, mean (sd) |
3.2 (7.3) |
10.2 (14.3) |
43.5 (91.7) |
35.1 (50.8) |
116.9 (134.7) |
47.5 (98.1) |
Gambling expenditures, past month | ||||||
SEK wagered, median (IQR), range |
162 (500), 0–150,000 SEK |
500 (2,000), 0-534,125 SEK |
3,000 (8,900), 0–1,500,000 SEK |
5,000 (11,500), 0-200,000 SEK |
10,000 (17,625), 0–900,000 SEK |
600 (7,970), 0–1,500,000 SEK |
Percent of monthly income wagered, median (IQR) |
1.1 (4.0)% |
5.4 (12.0)% | 15.6 (39.6)% | 32.4 (59.7)% |
50.0 (83.3)% |
5.6 (50.0)% |
Gambling diversity | ||||||
Number of problematic gambling types, mean (sd), range |
0.69 (1.17), 0–8 types |
1.60 (1.67), 0–8 types |
1.45 (1.14), 0–6 types |
1.77 (1.56), 0–8 types |
1.91 (1.37), 0–8 types |
1.29 (1.42), 0–8 types |
Problematic gambling types | ||||||
Online gambling(%) | 40.2% | 81.2% | 83.0% | 87.2% | 96.3% | 68.2% |
Venue gambling (%) | 21.8% | 20.8% | 40.4% | 25.5% | 31.8% | 26.7% |
Slots (%) | 14.6% | 56.2% | 53.2% | 66.0% | 74.4% | 44.0% |
Poker (%) | 8.1% | 22.9% | 19.1% | 17.0% | 17.8% | 13.8% |
Casino games (%) | 9.3% | 20.8% | 34.0% | 36.2% | 36.4% | 22.8% |
Sports betting (%) | 14.0% | 16.7% | 19.1% | 21.3% | 26.0% | 19.1% |
Horse betting (%) | 6.9% | 16.7% | 10.6% | 12.8% | 13.6% | 10.5% |
Bingo (%) | 3.4% | 4.2% | 2.1% | 4.3% | 5.8% | 4.3% |
Lotteries (%) | 6.9% | 14.6% | 2.1% | 6.4% | 7.0% | 7.1% |
Scratch cards (%) | 5.6% | 8.3% | 4.3% | 12.8% | 9.9% | 7.7% |
Note.aGambling severity assessed using the GDIT