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. 2025 Aug 7;12:e70160. doi: 10.2196/70160

Table 3.

Participant feedback for the virtual reality (VR) and audio exercises from the user experience questionnaire (N=20).a


VR exercise, mean (SD) Audio exercise, mean (SD)
“I found the experience enjoyable.” 4.11 (1.05) 4.27 (0.65)
“I found the experience fun.” 4.56 (0.53) 3.64 (0.93)
“I found the experience comfortable.” 3.78 (1.09) 4.45 (0.82)
“I found the experience interesting.” 4.56 (0.53) 4.73 (0.47)
“I found the experience engaging.” 4.44 (0.73) 4.27 (0.65)
“I found the experience easy to do.” 4.33 (0.87) 4.27 (1.01)
“I learnt something from the experience.” 3.56 (1.42) 4.55 (0.52)
“I would like this sort of experience to be a part of therapy.” 4.11 (1.05) 4.45 (0.69)
“I would be likely to do this experience in my own time.” 4.22 (0.97) 4.36 (0.67)
“I would be motivated to do this experience again.” 4.33 (0.71) 4.64 (0.67)
“I would recommend the experience to other people with depression and/or anxiety.” 4.33 (0.87) 4.64 (0.67)
“I found the experience confusing.” 2.44 (1.59) 1.45 (0.52)
“I found the experience boring.” 1.11 (0.33) 1.55 (0.69)
“I found the experience upsetting or distressing.” 2.22 (1.48) 2.00 (0.89)

aScale range from 1 (strongly disagree) to 5 (strongly agree); ratings were pooled across the entire sample regardless of the order of the exercises.