Table 2.
Phubbing framework: domains, themes, and definitions
| Domain | Theme | Definition |
|---|---|---|
| Perceptions | Roles of smartphone use in modern society and their social implications | |
| Active danger | Negative effects associated with smartphone use (e.g. bullying, echo chambers) | |
| Distraction | Neutral effects associated with smartphone use | |
| Legitimate tool | Positive effects associated with smartphone use (e.g. research, community) | |
| Explanations | Respondents’ conceptualizations of antecedents to phubbing behaviors | |
| Person-centered | The perception of phubbing behaviors as internally or externally manageable | |
| Principle-centered | How higher-order concepts (e.g. ethics, empathy) affect phubbing | |
| Emotion-centered | How specific emotions (FoMO, anxiety, boredom, etc.) affect phubbing | |
|
Economic/ Utilitarian |
How perceived utility and risk/benefit analyses influence phubbing decisions | |
| Consequences | Specific outcomes of phubbing behavior (e.g. normalization, split attention) | |
| Feelings | Emotional effects of phubbing on phubbers and phubbees | |
| Attention span and multitasking | Effects on attention span and split attention | |
| Socialization | Further social effects following the rise of phubbing (e.g. normalization) | |
| Clinical | Effects of phubbing in the clinical environment | |
| Recommendations | Strategies to address phubbing and phone use trends as suggested by CAP fellows | |
| Incremental | Quantitative strategies to reduce exposure of children and adolescents to devices | |
| Categorical | Qualitative strategies to adjust how children and adolescents are exposed to and use devices |